is there like some sort of problem with playing videos the same resolution as the game? i.e. i have a video thats 640x480, and when i try to have sgdk play it, first the window is minimized, then when i bring it up it plays the sound, but no video. then it crashes and gives me the errors object ~ of ~, and object variable or withblock variable. this happens if i let it try to "play" all the way through, when i close it, or when try to skip it by pressing enter. the one thing i can think of, other than it being the same size as the window, is that maybe being a divx has something to do with it.