Author Topic: New toy  (Read 2872 times)

dutch_619

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New toy
« on: 2008-12-13, 08:14:34 PM »
So, I received a Christmas present early from a guy at work. I think it's rather nifty at that. It does the same thing my hacked up wireless router does, but much much simpler.

Here's a link to it.

[url]http://blog.makezine.com/archive/2008/11/fuzebox_an_open_source_8b.html?CMP=OTC-0D6B48984890/url]


I've already loaded an old old game of mine from circa 1994 on it.

bluemonkmn

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Re: New toy
« Reply #1 on: 2008-12-13, 11:16:42 PM »
When you refer to an old game of yours, are you talking about one you owned or one you made?

dutch_619

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Re: New toy
« Reply #2 on: 2008-12-14, 11:55:43 AM »
One I made in native C code that ran in (initially) Dos. Later iterations ran on Solaris using the X11/X86 graphics interface. It was basically the Red Baron game I unsuccesfully tried to remake in SGDK1. I did finish the game (sorta) in SGDK2, but got distracted by the new bells and whistles in SGDK2.

I have a few really old Dos games I wrote floating around, I just need to find a 5 1/4" inch drive to read them.

SmartBoy16

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Re: New toy
« Reply #3 on: 2008-12-18, 03:26:46 PM »
so basically, youre making your own 8-bit console that reads almost any dos program that you may have made?
Looking to the skies.....

dutch_619

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Re: New toy
« Reply #4 on: 2008-12-22, 12:44:51 PM »
Pretty much. The SDK is pretty slick as well as it will run in a kiosk mode, where the boot is silent and it drops you immediately into the game environment. Much like the arcade games of the 90's.