I went into the Pre-alpha 6 version of SGDK2 and tried to open the SHFL included in that release. Surprisingly it worked, I could run the game but only the one that came with Pre-alpha 6. I then remembered I had Pre-alpha 8 lying around. So I opened that and tried to open the SHFL included in that release. This time it didn't work and it came up with
SHFL\Level_1_Map.cs(237,129) : error CS0117: 'Sprites.BubbleUp' does not contain a definition for 'color'
SHFL\Level_1_Map.cs(241,129) : error CS0117: 'Sprites.BubbleUp' does not contain a definition for 'color'
SHFL\Level_1_Map.cs(245,129) : error CS0117: 'Sprites.BubbleUp' does not contain a definition for 'color'
SHFL\Level_1_Map.cs(249,129) : error CS0117: 'Sprites.BubbleUp' does not contain a definition for 'color'
SHFL\Level_1_Map.cs(253,129) : error CS0117: 'Sprites.BubbleUp' does not contain a definition for 'color'
SHFL\Level_1_Map.cs(257,129) : error CS0117: 'Sprites.BubbleUp' does not contain a definition for 'color'
SHFL\Level_1_Map.cs(261,129) : error CS0117: 'Sprites.BubbleUp' does not contain a definition for 'color'
SHFL\Level_1_Map.cs(265,123) : error CS0117: 'Sprites.Grapes' does not contain a definition for 'color'
SHFL\Level_1_Map.cs(269,123) : error CS0117: 'Sprites.Grapes' does not contain a definition for 'color'
SHFL\Level_1_Map.cs(273,123) : error CS0117: 'Sprites.Player' does not contain a definition for 'color'
SHFL\Level_1_Map.cs(277,117) : error CS0117: 'Sprites.Ship' does not contain a definition for 'color'
SHFL\Level_1_Map.cs(281,123) : error CS0117: 'Sprites.Player' does not contain a definition for 'color'
SHFL\Level_1_Map.cs(285,129) : error CS0117: 'Sprites.Platform' does not contain a definition for 'color'
SHFL\Level_1_Map.cs(289,123) : error CS0117: 'Sprites.Grapes' does not contain a definition for 'color'
SHFL\Level_1_Map.cs(605,76) : error CS0117: 'Level_1_Map.Main_Lyr' does not contain a definition for 'Fruit'
SHFL\Level_1_Map.cs(608,46) : error CS0117: 'Level_1_Map.Main_Lyr' does not contain a definition for 'Fruit'
SHFL\Level_2_Map.cs(136,120) : error CS0117: 'Sprites.Small' does not contain a definition for 'color'
SHFL\Level_2_Map.cs(140,117) : error CS0117: 'Sprites.Odd3' does not contain a definition for 'color'
SHFL\Level_2_Map.cs(144,117) : error CS0117: 'Sprites.Odd2' does not contain a definition for 'color'
SHFL\Level_2_Map.cs(148,117) : error CS0117: 'Sprites.Odd1' does not contain a definition for 'color'
SHFL\Level_2_Map.cs(215,75) : error CS0117: 'Level_2_Map.Layer_1_Lyr' does not contain a definition for 'odd'
SHFL\Sprites\BubbleUp.cs(13,14) : error CS1501: No overload for method 'SpriteBase' takes '10' arguments
SHFL\Sprites\DiagonalBox.cs(11,14) : error CS1501: No overload for method 'SpriteBase' takes '10' arguments
SHFL\Sprites\Grapes.cs(15,14) : error CS1501: No overload for method 'SpriteBase' takes '10' arguments
SHFL\Sprites\Odd1.cs(11,14) : error CS1501: No overload for method 'SpriteBase' takes '10' arguments
SHFL\Sprites\Odd2.cs(11,14) : error CS1501: No overload for method 'SpriteBase' takes '10' arguments
SHFL\Sprites\Odd3.cs(11,14) : error CS1501: No overload for method 'SpriteBase' takes '10' arguments
SHFL\Sprites\Platform.cs(15,14) : error CS1501: No overload for method 'SpriteBase' takes '10' arguments
SHFL\Sprites\Player.cs(17,14) : error CS1501: No overload for method 'SpriteBase' takes '10' arguments
SHFL\Sprites\Ship.cs(11,14) : error CS1501: No overload for method 'SpriteBase' takes '10' arguments
SHFL\Sprites\Small.cs(11,14) : error CS1501: No overload for method 'SpriteBase' takes '10' arguments
In the log viewer. I hope that can help.